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Week 10: Denoising
In addition to some minor bug fixing, the subject of this week's work has been bringing a denoising algorithm into the Ray Tracer. The...

Karinne Lorig
Jul 25, 20192 min read


Week 7: Onto the GPU
After the mid-term review last week, I'm starting off the second leg of the project by hopping straight into the GPU section of this...

Karinne Lorig
Jul 4, 20192 min read


Week 5: Lights
My goal for this week was to both to build up a lighting system and to implement planes to complement the existing spheres. I chose to...

Karinne Lorig
Jun 21, 20191 min read


Week 4: Reflections
Continuing on from last week, my goal for this week was to add multi-sphere support and reflections. After an initial false start with...

Karinne Lorig
Jun 13, 20192 min read
Week 1: Laying the groundwork
So the main order of business for this week was presenting my proposal, deciding on a rendering framework to use, and getting off the...

Karinne Lorig
May 26, 20191 min read
The Dev Diary is Open For Business
This entry marks the start of my Dev Diary, where I'll be recording the trials and tribulations of building path-tracer. Check back for...

Karinne Lorig
May 23, 20191 min read
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